Chris Pope

Chris Pope

Chris Pope

Chris Pope

Chris Pope

Chris Pope

Engineering Leader

Passion, creativity, persistence, and quality are the core values that drive me. I combine people management skills with technical understanding in every project I undertake. Dedicated to promoting elite engineering practices and processes, supporting growth, team recruitment, and scaling. My approach emphasises quality, operational excellence, and teamwork. I firmly believe a strong culture is vital for creating an elite performing engineering team.

  • Empowerment and trust

  • A safe work environment

  • A multicultural and inclusive workplace

  • Coaching and mentorship

  • Collaboration and teamwork

Passion, creativity, persistence, and quality are the core values that drive me. I combine people management skills with technical understanding in every project I undertake. Dedicated to promoting elite engineering practices and processes, supporting growth, team recruitment, and scaling. My approach emphasises quality, operational excellence, and teamwork. I firmly believe a strong culture is vital for creating an elite performing engineering team.

  • Empowerment and trust

  • A safe work environment

  • A multicultural and inclusive workplace

  • Coaching and mentorship

  • Collaboration and teamwork

Tools

Unity

GitHub

Jira

Slack

ChatGPT

Visual Studio Code

Experience

Feb 2024 – Present

Unity Technologies ApS

Senior Engineering Manager

Responsibilities and Achievements:

  • Leading a twenty eight engineering organisation with three direct report engineering managers, delivering scalable multiplayer engine solutions.

  • Revamped Agile workflows and Jira based roadmap planning, improving delivery and predictability.

  • Collaborated with QA to launch feature based test plans, increasing test coverage by 55% and reducing post release incidents by 33%.

  • Applied Root Cause Analysis and Bisection methods to slash escaped regressions by 73% and total regressions by 94.29%.

  • Defined and enforced bug quality KPIs, eliminating high severity defects over a sixth month window.

  • Decreased long standing incident triage backlog by 100% and cut total issue backlog by 60%.

  • Proactively monitor and mitigate risks, capacity, and resource needs in alignment with objectives.

  • Lead cross team initiatives to foster collaboration and celebrate milestones, improving morale and productivity.

  • Experienced in handling ambiguity, shifting priorities, organisational challenges, and capacity restrictions.

  • Successfully delivered the end to end Multiplayer Engine and Services release for Unity 6 (Oct 2024), on schedule and aligned with company objectives.

May 2023 – Feb 2024

Unity Technologies ApS

Senior Engineering Manager

Responsibilities and Achievements:

  • Unified two disparate engineering teams under a single technical vision, improving cohesion and delivery focus.

  • Defined a new twelve month engineering roadmap, aligning priorities with company OKRs and tech debt reduction goals.

  • Championed Agile methodologies to increase delivery predictability.

  • Released multiple Netcode patch updates and feature enhancements, improving performance, stability and reliability.

  • Cultivated a culture of peer reviews, trust, and ownership, contributing to a measurable boost in team morale.

October 2020 – May 2023

Unity Technologies ApS

Senior Engineering Manager

Responsibilities and Achievements:

  • Managed globally distributed teams and engineering managers during Unity’s strategic focus on multiplayer technology.

  • Built and led the team behind Boss Room, a multiplayer sample project adopted by 50,000+ developers for cross-platform learning.

  • Established Unity’s first “docs-as-code” open-source SDK documentation model.

  • Championed scalable practices across development, testing, and deployment phases, improving delivery consistency and cross-functional collaboration.

July 2017 – October 2020

Unity Technologies ApS

Manager, Solution Engineering, EMEA

Responsibilities and Achievements:

  • Directed a high-performing team that onboarded hundreds of studios, contributing to over $ 11 million in annual recurring revenue.

  • Collaborated with Legal to create a read-only source code license, unlocking a new revenue stream generating [$1 million+] annually.

  • Defined and tracked KPIs that enhanced client impact and internal service levels.

  • Forged strategic relationships with CTOs at King, Supercell, and Ubisoft, enhancing Unity’s positioning across AAA studios.

  • Rolled out Solution Selling across the Sales org, leading to increased customer satisfaction and shortened sales cycles.

April 2013 - July 2017

Unity Technologies ApS

Technical Account Manager

  • Served as a key technical advisor to clients across EMEA and North America, helping drive Unity engine adoption through tailored evaluations.

  • Supported cross-functional efforts between engineering, product, and sales, influencing go-to-market strategies and customer success outcomes.

December 2009 – April 2013

Unity Technologies ApS

Test Engineer

Led testing and release management for Unity's WebPlayer plugin, achieving a 96% install success rate on custom install pages developed for clients like EA, Facebook, Nickelodeon, Codemasters, and NASA JPL.

© Christopher Pope

© Christopher Pope

© Christopher Pope

© Christopher Pope