
Projects
Switch 2 Launch Title: Survival Kids
A classic survival action-adventure game developed by Unity and published by Konami.
Explore, chop, craft, fish, cook, and solve puzzles to survive on a series of unique islands. Survival Kids is a remake of the 1999 Gameboy Colour title available for the Nintendo Switch 2.
I lead the Engine teams that develop Netcode for Entities and Relay, and the Lobby service. The Networking tools that power Survival Kids to support online co-op with friends.
AI and custom-GPTs
Leadership Style Diagnosis [link]
Unlock the truth about how you lead. This tool helps leaders and executives uncover their leadership style through insightful questions, AI analysis, and reflection prompts—plus guidance to grow beyond their current style and adapt to any challenge. Full report included!
Leadership Assistant [link]
Lead smarter, not harder. I’m your Leadership Assistant—your go-to partner for clarity, strategy, and action. Get expert coaching, powerful insights, and practical tools to handle any leadership challenge.
Am I A Toxic Leader: Diagnostic Tool [link]
Am I A Toxic Leader: Diagnostic Tool GPT helps leaders assess their leadership toxic traits using Ian Hallett’s diagnostic tool. Identify toxic behaviours, get structured feedback, and receive actionable steps to improve. Reflect, grow, and lead with confidence.
Level Up: Game Job Interview Coach [link]
Ace your games industry job interview. Get role specific coaching, realistic roleplay simulations, and expert feedback for design, programming, production, QA and more. Tailored tips, company insights, and mock interview practice to help you succeed.
Unity 6.0 End-2-End Multiplayer Game Engine
Projects I led the team to deliver:
Netcode for GameObjects
Netcode for Entities
Distributed Authority Networking Typology
Boss Room Sample Game - Available Source - 8 player co-op dungeon crawler utilising Relay & Lobby
MegaCity Metro Sample Game - Competitive Shooter - 100+ players utilising Dedicated Server
Multiplayer Services Widgets - a no code services widgets
Multiplayer PlayMode - Test Multiplayer Games in-editor without the need to create builds